Posts

Team Ludo WUX App Design - Mockups

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  Date: 28th August 2022 Mockups I have created mockups, based on my wireframes created last week. My and my teams meeting on Monday 28th, we decided: Anjileen and I would create a set of mockups each, based on our own wireframes. To create these mockups in Adobe XD, rather than Figma. I will admit, having to familiarise myself with Adobe XD took me out of the mockup creation process, so this is perhaps not my best work. However, I think it is good enough to start performing tests between my and Anjileen's set, such as determining high-level - or general - likes and dislikes amongst those we interview / test with. As with the wireframes, these mockups depict the main pages in the user flow: Home Page Browse Page for listings (with search filters - by price, genre, no parts missing etc) Login Page (email/password) Register Page Single Product Page (product image/details, including contact seller button, and ability for buyer to leave comment/question on this page) Create Product Lis...

Team Ludo WUX App Design - Monday Meeting 22th August 2022

   Date: 22nd August 2022 Monday Meeting - 22th August 2022 At this meeting we covered the following points: Naming our application Anjileen, Beste and I each contributed options for a name, which I used to populate a survey asking the user which of the options they liked and felt suited the application best. I distributed this survey among the Web and User Experience Design Diploma student body, and asked my teammates to distribute it further, to friends and family. Our options are as follows: Boardmania BoardmaniaNZ BoardSquare BoardBid BoardHoard Decided how mockups and prototypes will be handled Anjileen and I have so far created one set of wireframes each, for each page our application will have. Because of our differing approach, we decided that we will each use our wireframes to build a set of mockups, based off our own wireframes. These will then be used to conduct A/B testing to judge which layout performs best. These will be constructed in Adobe XD, with no coding pe...

Team Ludo WUX App Design - Re-created Wireframes

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  Date: 18th August 2022 Updated Wireframes I have re-created low-fidelity wireframes for our application, based off the requirements of our app listed  here . These wireframes depict the main pages in the user flow: Home Page Browse Page for listings (with search filters - by price, genre, no parts missing etc) Login Page (email/password) Register Page Single Product Page (product image/details, including contact seller button, and ability for buyer to leave comment/question on this page) Create Product Listing Page / Sell User Dashboard/Profile Page (shows grid with listings belonging to logged in user with edit/delete button on each. Also shows user star rating/reviews and add review link) Manuals Page (simple grid or list with title of game, image and link to manual for various board games) In addition, the following pages have been added: Filtered Products, to show search results based on what the user has specified. Filtered Manuals, to show search results based on what ...

WUX Team Ludo App Design - Boardgames and a Survey

  Date: 16th August 2022 Boardgames and a Survey On the 26th of July, I sent out a Google Forms survey to my Web and UX Design Diploma classmates, and asked them to both fill it out, and pass it on to others (their friends and family) who enjoy boardgames. The survey consisted of a single question, what kind of board games do you like? This was done in order to find a list of boardgames we could use to populate our app; I will gather assets such as images, instruction manuals and descriptions at a later time. After three weeks, I received 14 responses, and I will list them here, with repeats of board games removed: Cluedo Monopoly Settlers of Catan Scrabble Love Letter Sushi Go 5 Minute Dungeon Jeopardy Blokus Ludo Risk Trivial Pursuit Battleship Pictionary Guess Who? Exploding Kittens Pandemic The next step in this research process is to find the following items for each: Hero Image Blurb / Tagline Short Description Instruction Manual Playing info: Number of Players Time to Comple...

WUX Team Ludo App Design - Wireframes

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  Date: 10th August 2022 Wireframes I have created low-fidelity wireframes for our application, based off the requirements of our app listed here . These wireframes depict the main pages in the user flow: Home Page Browse Page for listings (with search filters - by price, genre, no parts missing etc) Login Page (email/password) Register Page Single Product Page (product image/details, including contact seller button, and ability for buyer to leave comment/question on this page) Create Product Listing Page User Dashboard/Profile Page (shows grid with listings belonging to logged in user with edit/delete button on each. Also shows user star rating/reviews and add review link) Manuals Page (simple grid or list with title of game, image and link to manual for various board games) This list was written up by Anjileen Daji and copied here to use as a reference when creating the wireframes. Home Page The home page introduces the layout that will be employed across the whole site to the us...

WUX Team Ludo App Design - Personas

Date: 1st August 2022 Personas I have constructed 3 personas based on research I have undertaken. This research has found that the majority of the board game community are Caucasian men between the ages of 18-45. My personas reflect this demographic while also introducing more variety. I used UXPressia's definition of personality types to define user outlook and behaviour to add more nuance to my personas while retaining usability - https://uxpressia.com/blog/personality-type-uxpressia Primary Persona Name : Ethan Hawkings Role : Board Game Enthusiast Personality: Rational Demographic : 18, Student, Male Background :  Ethan and his friends are students who meet often to play board games in a social, and sometimes competitive setting. As group members bring their own board games for each other to play and learn about, costs among the group are kept somewhat low. Recently, the group has grown tired of the same games being played day after day. To remedy this, Ethan has offered ...

WUX Team Ludo App Design - Competitor Research

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Date: 31st July 2022 Competitor Research Our product is a C2C marketplace application for board games. C2C refers to 'consumer-to-consumer', meaning members of the public can act as vendors, selling new or second-hand products to other members of the public, who act as buyers. Other companies operating this way, offering a platform for users to buy and sell on, include: TradeMe Started in New Zealand in 1999 by Sam Morgan, TradeMe allows users to list objects for sale, set a price as well as add details about the listed item. Besides allowing users to sell to each other, third-party vendors have also started listing items on the platform, moving it more in the direction of a general ecommerce platform.  Users can either set a fixed, 'Buy Now' price, or set the sale up as an online auction, with a minimum reserve price to be met before a sale is approved. The platform requires users to enter their details, such as their name, email, a form of payment, and their address. ...